Searched refs:allocateStagingBufferSlice (Results 1 – 8 of 8) sorted by relevance
30 Slice allocateStagingBufferSlice(size_t size, size_t requiredAlignment = 1);
15 GrStagingBufferManager::Slice GrStagingBufferManager::allocateStagingBufferSlice( in allocateStagingBufferSlice() function in GrStagingBufferManager
65 this->getDawnGpu()->stagingBufferManager()->allocateStagingBufferSlice( in onMap()
358 this->stagingBufferManager()->allocateStagingBufferSlice(size); in uploadTextureData()406 this->stagingBufferManager()->allocateStagingBufferSlice(size); in onClearBackendTexture()
183 this->getD3DGpu()->stagingBufferManager()->allocateStagingBufferSlice(size); in internalMap()
389 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice( in onCreateCompressedTexture()712 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice( in uploadToTexture()1234 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice( in onClearBackendTexture()1338 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice( in onUpdateCompressedBackendTexture()
396 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice(674 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice(966 GrStagingBufferManager::Slice slice = fStagingBufferManager.allocateStagingBufferSlice(1073 fStagingBufferManager.allocateStagingBufferSlice(combinedBufferSize, alignment);
819 *slice = stagingBufferManager->allocateStagingBufferSlice(bufferSize, alignment); in fill_in_compressed_regions()898 fStagingBufferManager.allocateStagingBufferSlice(combinedBufferSize, alignment); in uploadTexDataOptimal()