Searched refs:allocatorDesc (Results 1 – 1 of 1) sorted by relevance
13 D3D12MA::ALLOCATOR_DESC allocatorDesc = {}; in Make() local14 allocatorDesc.pAdapter = adapter; in Make()15 allocatorDesc.pDevice = device; in Make()16 allocatorDesc.Flags = D3D12MA::ALLOCATOR_FLAG_SINGLETHREADED; // faster if we're single-threaded in Make()19 HRESULT hr = D3D12MA::CreateAllocator(&allocatorDesc, &allocator); in Make()