Searched refs:allocator_fetch_shader (Results 1 – 3 of 3) sorted by relevance
121 if (rctx->allocator_fetch_shader) { in r600_destroy_context()122 u_suballocator_destroy(rctx->allocator_fetch_shader); in r600_destroy_context()218 rctx->allocator_fetch_shader = in r600_create_context()221 if (!rctx->allocator_fetch_shader) in r600_create_context()
493 struct u_suballocator *allocator_fetch_shader; member
2768 u_suballocator_alloc(rctx->allocator_fetch_shader, fs_size, 256, in r600_create_vertex_fetch_shader()