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Searched refs:allocator_fetch_shader (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_pipe.c121 if (rctx->allocator_fetch_shader) { in r600_destroy_context()
122 u_suballocator_destroy(rctx->allocator_fetch_shader); in r600_destroy_context()
218 rctx->allocator_fetch_shader = in r600_create_context()
221 if (!rctx->allocator_fetch_shader) in r600_create_context()
Dr600_pipe.h493 struct u_suballocator *allocator_fetch_shader; member
Dr600_asm.c2768 u_suballocator_alloc(rctx->allocator_fetch_shader, fs_size, 256, in r600_create_vertex_fetch_shader()