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Searched refs:allowUniformIndices (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/compiler/translator/
DParseContext.cpp4668 bool allowUniformIndices = in addIndexExpression() local
4684 if (!allowUniformIndices) in addIndexExpression()
4733 if (IsSampler(elementType) && !allowUniformIndices && mShaderVersion > 100) in addIndexExpression()