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/external/mesa3d/src/util/
Dformat_srgb.h98 } almostone, minval, f; in util_format_linear_float_to_srgb_8unorm() local
101 almostone.ui = 0x3f7fffff; in util_format_linear_float_to_srgb_8unorm()
111 if (x > almostone.f) in util_format_linear_float_to_srgb_8unorm()
112 x = almostone.f; in util_format_linear_float_to_srgb_8unorm()