Searched refs:alphaChannelBytes (Results 1 – 1 of 1) sorted by relevance
362 GLuint alphaChannelBytes = glFormatOriginal.alphaBits / 8; in RearrangeEXTTextureNorm16Pixels() local365 ASSERT(originalReadFormatPixelBytes > alphaChannelBytes); in RearrangeEXTTextureNorm16Pixels()366 ASSERT(alphaChannelBytes != 0); in RearrangeEXTTextureNorm16Pixels()