Searched refs:alphaToCoverage (Results 1 – 13 of 13) sorted by relevance
/external/swiftshader/src/Device/ |
D | Context.hpp | 170 inline bool hasAlphaToCoverage() const { return alphaToCoverage; } in hasAlphaToCoverage() 236 bool alphaToCoverage; member
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D | PixelProcessor.hpp | 90 bool alphaToCoverage; member
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D | PixelProcessor.cpp | 103 state.alphaToCoverage = pipelineState.hasAlphaToCoverage(); in update()
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D | Context.cpp | 445 alphaToCoverage = (multisampleState->alphaToCoverageEnable != VK_FALSE); in GraphicsState()
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D | Renderer.cpp | 303 if(pixelState.alphaToCoverage) in draw()
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/external/swiftshader/src/Pipeline/ |
D | PixelProgram.cpp | 244 if(!state.alphaToCoverage) in alphaTest() 249 alphaToCoverage(cMask, c[0].w, sampleId); in alphaTest() 363 if(!state.colorWriteActive(index) && !(index == 0 && state.alphaToCoverage)) in clampColor()
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D | PixelRoutine.hpp | 56 void alphaToCoverage(Int cMask[4], const Float4 &alpha, int sampleId);
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D | PixelRoutine.cpp | 294 if((spirvShader && spirvShader->getModes().ContainsKill) || state.alphaToCoverage) in quad() 607 void PixelRoutine::alphaToCoverage(Int cMask[4], const Float4 &alpha, int sampleId) in alphaToCoverage() function in sw::PixelRoutine
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.hpp | 53 void alphaToCoverage(Int cMask[4], Float4 &alpha);
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D | PixelProgram.cpp | 630 alphaToCoverage(cMask, c[0].w); in alphaTest()
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D | PixelPipeline.cpp | 288 alphaToCoverage(cMask, alpha); in alphaTest()
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D | PixelRoutine.cpp | 568 void PixelRoutine::alphaToCoverage(Int cMask[4], Float4 &alpha) in alphaToCoverage() function in sw::PixelRoutine
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/external/mesa3d/docs/relnotes/ |
D | 19.1.3.rst | 140 - anv: fix alphaToCoverage when there is no color attachment
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