Searched refs:alwaysUseShaderTileMode (Results 1 – 3 of 3) sorted by relevance
179 bool alwaysUseShaderTileMode = caps.reducedShaderMode(); in Make() local180 if (pixelDomain && !alwaysUseShaderTileMode) { in Make()203 alwaysUseShaderTileMode); in Make()
33 bool alwaysUseShaderTileMode,44 bool alwaysUseShaderTileMode, in Sampling() argument73 bool canDoModeInHW = !alwaysUseShaderTileMode; in Sampling()108 if (!alwaysUseShaderTileMode && domainIsSafe) { in Sampling()193 bool alwaysUseShaderTileMode) { in MakeSubset() argument199 alwaysUseShaderTileMode, in MakeSubset()
57 bool alwaysUseShaderTileMode = false);