Searched refs:angleFormatId (Results 1 – 9 of 9) sorted by relevance
44 angle::FormatID angleFormatId = mtl::Format::MetalToAngleFormatID(texture.pixelFormat);45 const mtl::Format &format = display->getPixelFormat(angleFormatId);71 angle::FormatID angleFormatId =73 mFormat = displayMtl->getPixelFormat(angleFormatId);
149 const mtl::Format &getPixelFormat(angle::FormatID angleFormatId) const in getPixelFormat() argument151 return mFormatTable.getPixelFormat(angleFormatId); in getPixelFormat()159 const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId, in getVertexFormat() argument162 return mFormatTable.getVertexFormat(angleFormatId, tightlyPacked); in getVertexFormat()
122 void init(angle::FormatID angleFormatId, bool tightlyPacked = false);139 const Format &getPixelFormat(angle::FormatID angleFormatId) const;146 const VertexFormat &getVertexFormat(angle::FormatID angleFormatId, bool tightlyPacked) const;
55 angle::FormatID angleFormatId =57 mFormat = contextMtl->getPixelFormat(angleFormatId);190 const angle::FormatID angleFormatId =192 mFormat = contextMtl->getPixelFormat(angleFormatId);
60 angle::FormatID angleFormatId =62 const Format &mtlFormat = formatTable.getPixelFormat(angleFormatId);211 const Format &FormatTable::getPixelFormat(angle::FormatID angleFormatId) const213 return mPixelFormatTable[static_cast<size_t>(angleFormatId)];220 const VertexFormat &FormatTable::getVertexFormat(angle::FormatID angleFormatId,224 return mVertexFormatTables[tableIdx][static_cast<size_t>(angleFormatId)];
551 angle::FormatID angleFormatId =553 mFormat = contextMtl->getPixelFormat(angleFormatId);948 angle::FormatID angleFormatId =950 const mtl::Format &mtlFormat = contextMtl->getPixelFormat(angleFormatId);1008 angle::FormatID angleFormatId =1010 const mtl::Format &mtlFormat = contextMtl->getPixelFormat(angleFormatId);1052 angle::FormatID angleFormatId =1054 const mtl::Format &mtlFormat = contextMtl->getPixelFormat(angleFormatId);1102 const angle::FormatID angleFormatId =1104 mFormat = contextMtl->getPixelFormat(angleFormatId);[all …]
312 const mtl::Format &getPixelFormat(angle::FormatID angleFormatId) const;315 const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId,
1341 const mtl::Format &ContextMtl::getPixelFormat(angle::FormatID angleFormatId) const1343 return getDisplay()->getPixelFormat(angleFormatId);1347 const mtl::VertexFormat &ContextMtl::getVertexFormat(angle::FormatID angleFormatId,1350 return getDisplay()->getVertexFormat(angleFormatId, tightlyPacked);
2639 void VertexFormat::init(angle::FormatID angleFormatId, bool tightlyPacked)2641 this->intendedFormatId = angleFormatId;