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Searched refs:anim_chunks (Results 1 – 1 of 1) sorted by relevance

/external/webp/src/demux/
Ddemux.c446 int anim_chunks = 0; in ParseVP8XChunks() local
467 if (anim_chunks > 0 || is_animation) return PARSE_ERROR; in ParseVP8XChunks()
478 } else if (anim_chunks == 0) { in ParseVP8XChunks()
479 ++anim_chunks; in ParseVP8XChunks()
490 if (anim_chunks == 0) return PARSE_ERROR; // 'ANIM' precedes frames. in ParseVP8XChunks()