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Searched refs:appendInputLoad (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLXferProcessor.cpp86 fragBuilder->appendInputLoad(args.fDstTextureSamplerHandle); in emitCode()
DGrGLSLShaderBuilder.h60 void appendInputLoad(SamplerHandle);
DGrGLSLShaderBuilder.cpp145 void GrGLSLShaderBuilder::appendInputLoad(SamplerHandle samplerHandle) { in appendInputLoad() function in GrGLSLShaderBuilder