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Searched refs:appendStrokeMeshesToBuffers (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCStroker.h96 void appendStrokeMeshesToBuffers(int numSegmentsLog2, const Batch&,
DGrCCStroker.cpp695 this->appendStrokeMeshesToBuffers(0, batch, startIndices, startScissorSubBatch, drawBounds); in drawStrokes()
703 this->appendStrokeMeshesToBuffers(i, batch, startIndices, startScissorSubBatch, drawBounds); in drawStrokes()
721 void GrCCStroker::appendStrokeMeshesToBuffers(int numSegmentsLog2, const Batch& batch, in appendStrokeMeshesToBuffers() function in GrCCStroker