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Searched refs:appendTextureLookupAndModulate (Results 1 – 5 of 5) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLShaderBuilder.h51 void appendTextureLookupAndModulate(const char* modulation,
DGrGLSLShaderBuilder.cpp88 void GrGLSLShaderBuilder::appendTextureLookupAndModulate( in appendTextureLookupAndModulate() function in GrGLSLShaderBuilder
/external/skqp/src/gpu/effects/
DGrTextureDomain.cpp144 builder->appendTextureLookupAndModulate(inModulateColor, sampler, "clampedCoord", in sampleTexture()
/external/skqp/src/gpu/ops/
DGrLatticeOp.cpp79 args.fFragBuilder->appendTextureLookupAndModulate( in createGLSLInstance()
DGrQuadPerEdgeAA.cpp644 args.fFragBuilder->appendTextureLookupAndModulate( in createGLSLInstance()