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Searched refs:appendVertex (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/multiview/
DvktMultiViewRenderTests.cpp289 void appendVertex (const tcu::Vec4& coord, const tcu::Vec4& color);
486 appendVertex(tcu::Vec4(-1.0f,-1.0f, 1.0f, 1.0f), color); in createVertexData()
487 appendVertex(tcu::Vec4(-1.0f, 0.0f, 1.0f, 1.0f), color); in createVertexData()
488 appendVertex(tcu::Vec4( 0.0f,-1.0f, 1.0f, 1.0f), color); in createVertexData()
489 appendVertex(tcu::Vec4( 0.0f, 0.0f, 1.0f, 1.0f), color); in createVertexData()
492 appendVertex(tcu::Vec4(-1.0f, 0.0f, 1.0f, 1.0f), color); in createVertexData()
493 appendVertex(tcu::Vec4(-1.0f, 1.0f, 1.0f, 1.0f), color); in createVertexData()
494 appendVertex(tcu::Vec4( 0.0f, 0.0f, 1.0f, 1.0f), color); in createVertexData()
495 appendVertex(tcu::Vec4( 0.0f, 1.0f, 1.0f, 1.0f), color); in createVertexData()
498 appendVertex(tcu::Vec4( 0.0f,-1.0f, 1.0f, 1.0f), color); in createVertexData()
[all …]
/external/skia/src/gpu/
DGrVertexChunkArray.h65 SK_ALWAYS_INLINE GrVertexWriter appendVertex() { return this->appendVertices(1); } in appendVertex() function
/external/skia/src/gpu/tessellate/
DGrStrokeFixedCountTessellator.cpp122 if (GrVertexWriter writer = fChunkBuilder.appendVertex()) { in writeCircle()
149 } else if (GrVertexWriter writer = fChunkBuilder.appendVertex()) { in writeStroke()
DGrStrokeHardwareTessellator.cpp227 if (GrVertexWriter patchWriter = fChunkBuilder.appendVertex()) { in writePatchTo()
565 if (GrVertexWriter patchWriter = fChunkBuilder.appendVertex()) { in internalJoinTo()