Searched refs:appendVertex (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/multiview/ |
D | vktMultiViewRenderTests.cpp | 289 void appendVertex (const tcu::Vec4& coord, const tcu::Vec4& color); 486 appendVertex(tcu::Vec4(-1.0f,-1.0f, 1.0f, 1.0f), color); in createVertexData() 487 appendVertex(tcu::Vec4(-1.0f, 0.0f, 1.0f, 1.0f), color); in createVertexData() 488 appendVertex(tcu::Vec4( 0.0f,-1.0f, 1.0f, 1.0f), color); in createVertexData() 489 appendVertex(tcu::Vec4( 0.0f, 0.0f, 1.0f, 1.0f), color); in createVertexData() 492 appendVertex(tcu::Vec4(-1.0f, 0.0f, 1.0f, 1.0f), color); in createVertexData() 493 appendVertex(tcu::Vec4(-1.0f, 1.0f, 1.0f, 1.0f), color); in createVertexData() 494 appendVertex(tcu::Vec4( 0.0f, 0.0f, 1.0f, 1.0f), color); in createVertexData() 495 appendVertex(tcu::Vec4( 0.0f, 1.0f, 1.0f, 1.0f), color); in createVertexData() 498 appendVertex(tcu::Vec4( 0.0f,-1.0f, 1.0f, 1.0f), color); in createVertexData() [all …]
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/external/skia/src/gpu/ |
D | GrVertexChunkArray.h | 65 SK_ALWAYS_INLINE GrVertexWriter appendVertex() { return this->appendVertices(1); } in appendVertex() function
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/external/skia/src/gpu/tessellate/ |
D | GrStrokeFixedCountTessellator.cpp | 122 if (GrVertexWriter writer = fChunkBuilder.appendVertex()) { in writeCircle() 149 } else if (GrVertexWriter writer = fChunkBuilder.appendVertex()) { in writeStroke()
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D | GrStrokeHardwareTessellator.cpp | 227 if (GrVertexWriter patchWriter = fChunkBuilder.appendVertex()) { in writePatchTo() 565 if (GrVertexWriter patchWriter = fChunkBuilder.appendVertex()) { in internalJoinTo()
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