Searched refs:applyCrossfade (Results 1 – 3 of 3) sorted by relevance
1166 int applyCrossfade = 1; /* flag indicates if flushing was possible */ in aacDecoder_DecodeFrame() local1356 applyCrossfade = 0; in aacDecoder_DecodeFrame()1863 if (!applyCrossfade && in aacDecoder_DecodeFrame()1864 (self->applyCrossfade != AACDEC_CROSSFADE_BITMASK_OFF) && in aacDecoder_DecodeFrame()1871 applyCrossfade = 1; in aacDecoder_DecodeFrame()1874 if (applyCrossfade && in aacDecoder_DecodeFrame()1875 (self->applyCrossfade != AACDEC_CROSSFADE_BITMASK_OFF) && in aacDecoder_DecodeFrame()1881 self->applyCrossfade = in aacDecoder_DecodeFrame()
350 UCHAR applyCrossfade; /*!< If any bit is set, cross-fade for seamless stream member
825 UCHAR applyCrossfade = FDKreadBit(hBs); in CAacDecoder_PreRollExtensionPayloadParse() local826 if (applyCrossfade) { in CAacDecoder_PreRollExtensionPayloadParse()827 self->applyCrossfade |= AACDEC_CROSSFADE_BITMASK_PREROLL; in CAacDecoder_PreRollExtensionPayloadParse()829 self->applyCrossfade &= ~AACDEC_CROSSFADE_BITMASK_PREROLL; in CAacDecoder_PreRollExtensionPayloadParse()