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Searched refs:applyFillType (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrAATriangulator.cpp152 bool prevFilled = leftEnclosingEdge && this->applyFillType(leftEnclosingEdge->fWinding); in removeNonBoundaryEdges()
156 bool filled = this->applyFillType(e->fWinding); in removeNonBoundaryEdges()
572 bool down = this->applyFillType(e->fWinding); in extractBoundary()
DGrTriangulator.h139 bool applyFillType(int winding) const;
DGrTriangulator.cpp519 bool GrTriangulator::applyFillType(int winding) const { in applyFillType() function in GrTriangulator