Searched refs:applyShaders (Results 1 – 4 of 4) sorted by relevance
435 angle::Result applyShaders(const gl::Context *context, gl::PrimitiveMode drawMode);
1743 angle::Result Renderer9::applyShaders(const gl::Context *context, gl::PrimitiveMode drawMode) in applyShaders() function in rx::Renderer93085 ANGLE_TRY(applyShaders(context, mode)); in genericDrawElements()3116 ANGLE_TRY(applyShaders(context, mode)); in genericDrawArrays()
685 void applyShaders();
3119 void Context::applyShaders() in applyShaders() function in es2::Context3606 applyShaders(); in drawArrays()3700 applyShaders(); in drawElements()