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Searched refs:applyShaders (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h435 angle::Result applyShaders(const gl::Context *context, gl::PrimitiveMode drawMode);
DRenderer9.cpp1743 angle::Result Renderer9::applyShaders(const gl::Context *context, gl::PrimitiveMode drawMode) in applyShaders() function in rx::Renderer9
3085 ANGLE_TRY(applyShaders(context, mode)); in genericDrawElements()
3116 ANGLE_TRY(applyShaders(context, mode)); in genericDrawArrays()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h685 void applyShaders();
DContext.cpp3119 void Context::applyShaders() in applyShaders() function in es2::Context
3606 applyShaders(); in drawArrays()
3700 applyShaders(); in drawElements()