Searched refs:applyTextures (Results 1 – 7 of 7) sorted by relevance
437 angle::Result applyTextures(const gl::Context *context);438 angle::Result applyTextures(const gl::Context *context, gl::ShaderType shaderType);
3084 ANGLE_TRY(applyTextures(context)); in genericDrawElements()3115 ANGLE_TRY(applyTextures(context)); in genericDrawArrays()3205 angle::Result Renderer9::applyTextures(const gl::Context *context, gl::ShaderType shaderType) in applyTextures() function in rx::Renderer93264 angle::Result Renderer9::applyTextures(const gl::Context *context) in applyTextures() function in rx::Renderer93266 ANGLE_TRY(applyTextures(context, gl::ShaderType::Vertex)); in applyTextures()3267 ANGLE_TRY(applyTextures(context, gl::ShaderType::Fragment)); in applyTextures()
49 * Context::applyTextures
686 void applyTextures();687 void applyTextures(sw::SamplerType type);
3139 void Context::applyTextures() in applyTextures() function in es2::Context3141 applyTextures(sw::SAMPLER_PIXEL); in applyTextures()3142 applyTextures(sw::SAMPLER_VERTEX); in applyTextures()3145 void Context::applyTextures(sw::SamplerType samplerType) in applyTextures() function in es2::Context3607 applyTextures(); in drawArrays()3701 applyTextures(); in drawElements()
588 void applyTextures();
2077 void Context::applyTextures() in applyTextures() function in es1::Context2747 applyTextures(); in drawArrays()2794 applyTextures(); in drawElements()