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Searched refs:applyUniformnbv (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h453 void applyUniformnbv(const D3DUniform *targetUniform, const GLint *v);
DRenderer9.cpp1833 applyUniformnbv(targetUniform, i); in applyUniforms()
1891 void Renderer9::applyUniformnbv(const D3DUniform *targetUniform, const GLint *v) in applyUniformnbv() function in rx::Renderer9