Searched refs:art (Results 1 – 25 of 122) sorted by relevance
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79 "com.android.art",80 "com.android.art.debug",94 "com.android.art",95 "com.android.art.debug",112 "com.android.art",113 "com.android.art.debug",130 "com.android.art",131 "com.android.art.debug",164 "com.android.art",165 "com.android.art.debug",[all …]
60 "//art/build/apex",61 "//art/build/sdk",66 "com.android.art",67 "com.android.art.debug",
45 "//art/build/sdk",95 "//art/build/apex",96 "//art/build/sdk",116 "com.android.art",117 "com.android.art.debug",126 "//art/build/sdk",145 "//art/build/sdk",
62 "com.android.art",63 "com.android.art.debug",87 "com.android.art",88 "com.android.art.debug",144 "com.android.art",145 "com.android.art.debug",
86 "art.module.api.annotations",92 // art-module-intra-core-api-stubs-system-modules (a superset) instead.104 system_modules: "art-module-public-api-stubs-system-modules",142 system_modules: "art-module-intra-core-api-stubs-system-modules",151 "//art/build",195 system_modules: "art-module-public-api-stubs-system-modules",231 system_modules: "art-module-intra-core-api-stubs-system-modules",344 system_modules: "art-module-lib-api-stubs-system-modules",375 system_modules: "art-module-lib-api-stubs-system-modules",419 system_modules: "art-module-intra-core-api-stubs-system-modules",
94 "//art/build/apex",95 "//art/build/sdk",101 "com.android.art",102 "com.android.art.debug",113 system_modules: "art-module-intra-core-api-stubs-system-modules",137 "//art/build/sdk",235 "//art/build/sdk",
24 "com.android.art", // from libartbase25 "com.android.art.debug",
104 - The oat_dex_files_offset field is added to the OatHeader class in art/runtime/oat.h.105 - The method_bss_mapping field is added to the OatDexFile class in art/runtime/oat_file.h.111 - The dex_layout_sections field is added to OatDexFile class in art/runtime/oat_file.h.
157 "//art:__subpackages__",188 "com.android.art",189 "com.android.art.debug",215 "com.android.art",216 "com.android.art.debug",
97 "com.android.art", // from libartbase98 "com.android.art.debug",
163 "com.android.art",164 "com.android.art.debug",165 "com.android.art.testing",251 "com.android.art",252 "com.android.art.debug",253 "com.android.art.testing",270 "//art/build/sdk",
85 "com.android.art",86 "com.android.art.debug",
261 system_modules: "art-module-intra-core-api-stubs-system-modules",283 "//art/build",355 system_modules: "art-module-lib-api-stubs-system-modules",373 // Visibility for prebuilt art-module-host-exports from the prebuilt of400 system_modules: "art-module-public-api-stubs-system-modules",458 system_modules: "art-module-intra-core-api-stubs-system-modules",573 system_modules: "art-module-intra-core-api-stubs-system-modules",614 system_modules: "art-module-intra-core-api-stubs-system-modules",
1473 S_DLS_ART_VALUES art; in Parse_ins() local1540 EAS_HWMemCpy(&art, &defaultArt, sizeof(S_DLS_ART_VALUES)); in Parse_ins()1542 if ((result = Parse_lart(pDLSData, lartPos, lartSize, &art)) != EAS_SUCCESS) in Parse_ins()1545 if ((result = Parse_lart(pDLSData, lar2Pos, lar2Size, &art)) != EAS_SUCCESS) in Parse_ins()1548 if (art.values[PARAM_MODIFIED]) in Parse_ins()1558 if (art.values[PARAM_MODIFIED]) in Parse_ins()1559 Convert_art(pDLSData, &art, artIndex); in Parse_ins()1721 S_DLS_ART_VALUES art; in Parse_rgn() local1807 EAS_HWMemCpy(&art, &defaultArt, sizeof(S_DLS_ART_VALUES)); in Parse_rgn()1810 if ((result = Parse_lart(pDLSData, lartPos, lartSize, &art)) != EAS_SUCCESS) in Parse_rgn()[all …]
20 east_sudanic("sdv"), songhay("son"), american("und_019"), art("art"), other("und_001"); enumConstant84 add(temp, art, "eo", "vo", "ia", "io", "jbo"); in add() argument
149 "com.android.art",150 "com.android.art.debug",
94 apex: "com.android.art",95 module: "art-bootclasspath-fragment",
17 terminals (by 20-th century standards) to render ascii-art style pictures and animations.
52 LOCAL_MODULE := icu-data-art-test-i18n
110 "com.android.art",111 "com.android.art.debug",
30 bʲawɔɡart ビャウォガルト234 starɔɡart スタロガルト235 starɡart スタルガルト
1 ***The art of simplicity is a puzzle of complexity.***
37 "//art/build/sdk",
47 "//art/build/sdk",
10 …s mission to find a mysterious power source. This is a complete game: all art, dialog, level layo…43 Genki Mine made all of the art, most of the levels layouts, all of the character designs, most of t…