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Searched refs:asFloat (Results 1 – 25 of 81) sorted by relevance

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/external/smali/dexlib2/src/main/java/org/jf/util/
DNumberUtils.java82 String asFloat = format.format(floatValue); in isLikelyFloat() local
85 int decimalPoint = asFloat.indexOf('.'); in isLikelyFloat()
86 int exponent = asFloat.indexOf("E"); in isLikelyFloat()
87 int zeros = asFloat.indexOf("000"); in isLikelyFloat()
89 asFloat = asFloat.substring(0, zeros) + asFloat.substring(exponent); in isLikelyFloat()
91 int nines = asFloat.indexOf("999"); in isLikelyFloat()
93 asFloat = asFloat.substring(0, nines) + asFloat.substring(exponent); in isLikelyFloat()
97 return asFloat.length() < asInt.length(); in isLikelyFloat()
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp196 access.component(0).asFloat(ndx) = attribValue[0]; in shadeVertices()
197 if (numComponents >= 2) access.component(1).asFloat(ndx) = attribValue[1]; in shadeVertices()
198 if (numComponents >= 3) access.component(2).asFloat(ndx) = attribValue[2]; in shadeVertices()
199 if (numComponents >= 4) access.component(3).asFloat(ndx) = attribValue[3]; in shadeVertices()
214 packet->position[0] = access.component(0).asFloat(ndx); in shadeVertices()
215 packet->position[1] = access.component(1).asFloat(ndx); in shadeVertices()
216 packet->position[2] = access.component(2).asFloat(ndx); in shadeVertices()
217 packet->position[3] = access.component(3).asFloat(ndx); in shadeVertices()
237 dst[0] = access.component(0).asFloat(ndx); in shadeVertices()
238 if (numComponents >= 2) dst[1] = access.component(1).asFloat(ndx); in shadeVertices()
[all …]
/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp146 …ntNdx).asFloat(dstComp) = interpolateVertex(valueRange.getMin().component(elementNdx).asFloat(), v… in interpolateVertexInput()
156asFloat(dstComp) = interpolateFragment(tcu::Vec4(vtx0.component(ndx).asFloat(), vtx1.component(ndx… in interpolateFragmentInput()
164 dst.component(elemNdx).asFloat() = src.component(elemNdx).asFloat(compNdx); in copyVarying()
348 tcu::Vec4 c = tcu::Vec4(colorValue.component(0).asFloat(cNdx), in execute()
349 colorValue.component(1).asFloat(cNdx), in execute()
350 colorValue.component(2).asFloat(cNdx), in execute()
351 colorValue.component(3).asFloat(cNdx)); in execute()
DrsgExpression.cpp212 valueRange.getMin().component(ndx).asFloat() = minVal; in computeRandomValueRangeForInfElements()
213 valueRange.getMax().component(ndx).asFloat() = maxVal; in computeRandomValueRangeForInfElements()
368 minVal = valueRange.getMin().component(0).asFloat(); in FloatLiteral()
369 maxVal = valueRange.getMax().component(0).asFloat(); in FloatLiteral()
384 access.asFloat(ndx) = value; in FloatLiteral()
396 access.asFloat(ndx) = customValue; in FloatLiteral()
405 float minVal = valueRange.getMin().asFloat(); in getWeight()
406 float maxVal = valueRange.getMax().asFloat(); in getWeight()
426 str << Token(m_value.getValue(VariableType::getScalarType(VariableType::TYPE_FLOAT)).asFloat(0)); in tokenize()
613 …> inline float getValueAccessValue<float> (ConstValueAccess access) { return access.asFloat(); } in getValueAccessValue()
[all …]
DrsgBinaryOps.cpp102 dstComp.asFloat(compNdx) = deFloatAbs(srcComp.asFloat(compNdx)); in evaluate()
179 …dst.component(elemNdx).asFloat(compNdx) = ComputeValue()(a.component(elemNdx).asFloat(compNdx),b.c… in evaluate()
192 …ol(compNdx) = EvaluateLessThan()(a.component(elemNdx).asFloat(compNdx),b.component(elemNdx).asFloa… in evaluate()
413 ComputeValueRange()(state.getRandom(), dst.getMin().asFloat(), dst.getMax().asFloat(), in BinaryVecOp()
414 a.getMin().asFloat(), a.getMax().asFloat(), in BinaryVecOp()
415 b.getMin().asFloat(), b.getMax().asFloat()); in BinaryVecOp()
446 …dst.component(elemNdx).asFloat(compNdx) = EvaluateComp()(a.component(elemNdx).asFloat(compNdx), b.… in evaluate()
679 a.getMin().asFloat(), a.getMax().asFloat(), in RelationalOp()
680 b.getMin().asFloat(), b.getMax().asFloat()); in RelationalOp()
701 dst.asBool(compNdx) = EvaluateComp()(a.asFloat(compNdx), b.asFloat(compNdx)); in evaluate()
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DrsgVariableValue.cpp63 float aMin = a.component(ndx).getMin().asFloat(); in compareValueRangesAllTrue()
64 float aMax = a.component(ndx).getMax().asFloat(); in compareValueRangesAllTrue()
65 float bMin = b.component(ndx).getMin().asFloat(); in compareValueRangesAllTrue()
66 float bMax = b.component(ndx).getMax().asFloat(); in compareValueRangesAllTrue()
225 float aMin = a.component(ndx).getMin().asFloat(); in computeIntersection()
226 float aMax = a.component(ndx).getMax().asFloat(); in computeIntersection()
227 float bMin = b.component(ndx).getMin().asFloat(); in computeIntersection()
228 float bMax = b.component(ndx).getMax().asFloat(); in computeIntersection()
DrsgUtils.cpp67 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRandomValue()
68 float maxVal = valueRange.component(ndx).getMax().asFloat(); in computeRandomValue()
69 dst.component(ndx).asFloat() = getQuantizedFloat(rnd, minVal, maxVal, quantizeStep); in computeRandomValue()
231 valueRange.getMin().component(ndx).asFloat() = minVal; in computeRandomValueRange()
232 valueRange.getMax().component(ndx).asFloat() = maxVal; in computeRandomValueRange()
304 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRangeLengthSum()
305 float maxVal = valueRange.component(ndx).getMax().asFloat(); in computeRangeLengthSum()
DrsgBuiltinFunctions.hpp74 …alueRange()(outRange.getMin().asFloat(), outRange.getMax().asFloat(), inRange.getMin().asFloat(), … in UnaryBuiltinVecFunc()
116 dstComp.asFloat(compNdx) = Evaluate()(srcComp.asFloat(compNdx)); in evaluate()
136 …Weight()(valueRange.component(elemNdx).getMin().asFloat(), valueRange.component(elemNdx).getMax(). in getWeight()
DrsgVariableValue.hpp101 float asFloat (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->floatVal; } in asFloat() function in rsg::ConstStridedValueAccess
106 …float asFloat (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return m_value… in asFloat() function in rsg::ConstStridedValueAccess
134 float& asFloat (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->floatVal; } in asFloat() function in rsg::StridedValueAccess
139 …float& asFloat (int ndx) { DE_ASSERT(de::inBounds(ndx, 0, Stride)); return this->m_value… in asFloat() function in rsg::StridedValueAccess
153 StridedValueAccess& operator= (float floatVal) { asFloat() = floatVal; return *this; } in operator =()
188 component(comp).asFloat() = vec.getPtr()[comp]; in operator =()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp191 …eEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceNoSideEffCase2()
192 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceNoSideEffCase3()
195 …EffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceSideEffCase2()
196 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceSideEffCase3()
864 …text& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0].swizzle(3, 1), Vec2(0.0f))).asFloat(); } \
865 …& c) { c.color.xyz() = FUNC_NAME(greaterThan(c.in[0].swizzle(2, 0, 1), Vec3(0.0f))).asFloat(); } \
866 …ntext& c) { c.color = FUNC_NAME(greaterThan(c.in[0].swizzle(1, 2, 3, 0), Vec4(0.0f))).asFloat(); }
870 …].swizzle(1, 0), Vec2(0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f))).asFloat(); } \
871 …wizzle(1, 2, 0), Vec3(0.0f)), greaterThan(c.in[2].swizzle(3, 1, 2), Vec3(0.0f))).asFloat(); } \
872 …wizzle(3, 2, 1, 0), Vec4(0.0f)), greaterThan(c.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f))).asFloat(); }
[all …]
/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp220 …eEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceNoSideEffCase2()
221 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceNoSideEffCase3()
224 …EffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceSideEffCase2()
225 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceSideEffCase3()
935 …text& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0].swizzle(3, 1), Vec2(0.0f))).asFloat(); } \
936 …& c) { c.color.xyz() = FUNC_NAME(greaterThan(c.in[0].swizzle(2, 0, 1), Vec3(0.0f))).asFloat(); } \
937 …ntext& c) { c.color = FUNC_NAME(greaterThan(c.in[0].swizzle(1, 2, 3, 0), Vec4(0.0f))).asFloat(); }
941 …].swizzle(1, 0), Vec2(0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f))).asFloat(); } \
942 …wizzle(1, 2, 0), Vec3(0.0f)), greaterThan(c.in[2].swizzle(3, 1, 2), Vec3(0.0f))).asFloat(); } \
943 …wizzle(3, 2, 1, 0), Vec4(0.0f)), greaterThan(c.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f))).asFloat(); }
[all …]
Des3fShaderPackingFunctionTests.cpp542 …] = tcu::Float32::construct(s, exp ? exp : 1 /* avoid denormals */, (1u<<23) | mantissa).asFloat(); in iterate()
550 *inVal = tcu::Vec2(tcu::Float16(inVal->x()).asFloat(), tcu::Float16(inVal->y()).asFloat()); in iterate()
677 const float ref0 = tcu::Float16(in0).asFloat(); in iterate()
678 const float ref1 = tcu::Float16(in1).asFloat(); in iterate()
Des3fShaderCommonFunctionTests.cpp103 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
105 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
120 …oat32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1, exp, 1u<<23)… in getEpsFromMaxUlpDiff()
615 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1068 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1174 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1286 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1401 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1519 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
Des3fShaderDerivateTests.cpp219 …:Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - tcu::Float32::construct(+1, exp, 1u<<23)… in computeFloatingPointError()
255 …onstruct(+1, exp, (1<<23) | (1 << ulpBitNdx)).asFloat() - tcu::Float32::construct(+1, exp, (1<<23)… in getSingleULPForExponent()
260 return tcu::Float32::construct(+1, exp, (1<<23)).asFloat(); in getSingleULPForExponent()
292 …n tcu::Float32::construct(+1, inputFloat.exponent(), inputFloat.mantissa() & ~truncMask).asFloat(); in convertFloatFlushToZeroRtn()
300 …construct(-1, inputFloat.exponent(), inputFloat.mantissa() & ~truncMask).asFloat() - getSingleULPF… in convertFloatFlushToZeroRtn()
904 const tcu::Vec4 normThreshold = intThreshold.asFloat() / 255.0f; in getSurfaceThreshold()
909 case SURFACETYPE_UNORM_FBO: return tcu::IVec4(1).asFloat() / 255.0f; in getSurfaceThreshold()
/external/turbine/java/com/google/turbine/binder/
DConstEvaluator.java353 return value.asFloat(); in coerce()
422 return new Const.FloatValue(+expr.asFloat().value()); in unaryPlus()
438 return new Const.FloatValue(-expr.asFloat().value()); in unaryMinus()
483 return new Const.FloatValue(a.asFloat().value() + b.asFloat().value()); in add()
501 return new Const.FloatValue(a.asFloat().value() - b.asFloat().value()); in subtract()
519 return new Const.FloatValue(a.asFloat().value() * b.asFloat().value()); in mult()
537 return new Const.FloatValue(a.asFloat().value() / b.asFloat().value()); in divide()
555 return new Const.FloatValue(a.asFloat().value() % b.asFloat().value()); in mod()
620 return new Const.BooleanValue(a.asFloat().value() < b.asFloat().value()); in lessThan()
638 return new Const.BooleanValue(a.asFloat().value() <= b.asFloat().value()); in lessThanEqual()
[all …]
/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp177 …nceNoSideEffCase2(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceNoSideEffCase2()
178 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceNoSideEffCase3()
181 …uenceSideEffCase2(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); } in evalSequenceSideEffCase2()
182 … 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); } in evalSequenceSideEffCase3()
654 …text& c) { c.color.yz() = FUNC_NAME(greaterThan(c.in[0].swizzle(3, 1), Vec2(0.0f))).asFloat(); } \
655 …& c) { c.color.xyz() = FUNC_NAME(greaterThan(c.in[0].swizzle(2, 0, 1), Vec3(0.0f))).asFloat(); } \
656 …ntext& c) { c.color = FUNC_NAME(greaterThan(c.in[0].swizzle(1, 2, 3, 0), Vec4(0.0f))).asFloat(); }
660 …].swizzle(1, 0), Vec2(0.0f)), greaterThan(c.in[2].swizzle(2, 1), Vec2(0.0f))).asFloat(); } \
661 …wizzle(1, 2, 0), Vec3(0.0f)), greaterThan(c.in[2].swizzle(3, 1, 2), Vec3(0.0f))).asFloat(); } \
662 …wizzle(3, 2, 1, 0), Vec4(0.0f)), greaterThan(c.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f))).asFloat(); }
[all …]
/external/turbine/java/com/google/turbine/model/
DConst.java72 public FloatValue asFloat() { in asFloat() method in Const.Value
222 public FloatValue asFloat() { in asFloat() method in Const.IntValue
305 public FloatValue asFloat() { in asFloat() method in Const.LongValue
388 public FloatValue asFloat() { in asFloat() method in Const.CharValue
474 public FloatValue asFloat() { in asFloat() method in Const.FloatValue
566 public FloatValue asFloat() { in asFloat() method in Const.DoubleValue
697 public FloatValue asFloat() { in asFloat() method in Const.ShortValue
771 public FloatValue asFloat() { in asFloat() method in Const.ByteValue
/external/jsoncpp/src/test_lib_json/
Dmain.cpp458 JSONTEST_ASSERT_EQUAL(0.0, null_.asFloat()); in JSONTEST_FIXTURE_LOCAL()
530 JSONTEST_ASSERT_EQUAL(1.0, true_.asFloat()); in JSONTEST_FIXTURE_LOCAL()
538 JSONTEST_ASSERT_EQUAL(0.0, false_.asFloat()); in JSONTEST_FIXTURE_LOCAL()
588 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE_LOCAL()
616 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE_LOCAL()
644 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE_LOCAL()
672 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE_LOCAL()
700 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE_LOCAL()
728 JSONTEST_ASSERT_EQUAL(0.0, val.asFloat()); in JSONTEST_FIXTURE_LOCAL()
755 JSONTEST_ASSERT_EQUAL((1 << 20), val.asFloat()); in JSONTEST_FIXTURE_LOCAL()
[all …]
/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp298 float minF32 = tcu::Float32((0u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
299 float maxF32 = tcu::Float32((1u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
300 float minF16 = tcu::Float16((deUint16)((0u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
301 float maxF16 = tcu::Float16((deUint16)((1u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp292 float minF32 = tcu::Float32((0u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
293 float maxF32 = tcu::Float32((1u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
294 float minF16 = tcu::Float16((deUint16)((0u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
295 float maxF16 = tcu::Float16((deUint16)((1u<<15) | (0x1cu<<10) | 0x0u)).asFloat(); in init()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmInstructionTests.cpp7199 …tor()(const tcu::Float16 in1, const tcu::Float16 in2) { return in1.asFloat() == in2.asFloat(); } }; in operator ()()
7200 …tor()(const tcu::Float16 in1, const tcu::Float16 in2) { return in1.asFloat() != in2.asFloat(); } }; in operator ()()
7201 …tor()(const tcu::Float16 in1, const tcu::Float16 in2) { return in1.asFloat() < in2.asFloat(); } }; in operator ()()
7202 …tor()(const tcu::Float16 in1, const tcu::Float16 in2) { return in1.asFloat() > in2.asFloat(); } }; in operator ()()
7203 …tor()(const tcu::Float16 in1, const tcu::Float16 in2) { return in1.asFloat() <= in2.asFloat(); } }; in operator ()()
7204 …tor()(const tcu::Float16 in1, const tcu::Float16 in2) { return in1.asFloat() >= in2.asFloat(); } }; in operator ()()
14396 const float d (x.asFloat()); in calc()
14420 const float d (x.asFloat()); in calc()
15595 const float edge0d (edge0.asFloat()); in calc()
15596 const float edge1d (edge1.asFloat()); in calc()
[all …]
/external/deqp/framework/common/
DtcuTexVerifierUtil.cpp41 …urn Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - Float32::construct(+1, exp, 1u<<23).a… in computeFloatingPointError()
/external/deqp/modules/gles31/functional/
Des31fShaderCommonFunctionTests.cpp107 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
109 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
124 …oat32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1, exp, 1u<<23)… in getEpsFromMaxUlpDiff()
192 …lizedValueExponent, ((1u << numMantissaBits) - 1u) << (23u - (deUint32)numMantissaBits)).asFloat(); in makeFloatRepresentable()
196 …presentable) ? (tcu::Float32::constructBits(+1, minNormalizedValueExponent, 1).asFloat()) : (0.0f); in makeFloatRepresentable()
217 return targetRepresentation.asFloat(); in makeFloatRepresentable()
690 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1148 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1254 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
1366 ((float*)values[0])[ndx] = tcu::Float16(((float*)values[0])[ndx]).asFloat(); in getInputValues()
[all …]
/external/deqp/framework/referencerenderer/
DrrRasterizer.cpp606 const tcu::Vec4 e01f = e01.asFloat(); in rasterizeSingleSample()
607 const tcu::Vec4 e12f = e12.asFloat(); in rasterizeSingleSample()
608 const tcu::Vec4 e20f = e20.asFloat(); in rasterizeSingleSample()
791 const tcu::Vec4& e01f = e01[sampleNdx].asFloat(); in rasterizeMultiSample()
792 const tcu::Vec4& e12f = e12[sampleNdx].asFloat(); in rasterizeMultiSample()
793 const tcu::Vec4& e20f = e20[sampleNdx].asFloat(); in rasterizeMultiSample()
959 …loat t = tcu::dot((pr - pa).asFloat(), (pb - pa).asFloat()) / tcu::lengthSquared(pb.asFlo… in rasterize()
DrrVertexAttrib.cpp120 dst[0] = tcu::Float16(aligned[0]).asFloat(); in readHalf()
121 if (size >= 2) dst[1] = tcu::Float16(aligned[1]).asFloat(); in readHalf()
122 if (size >= 3) dst[2] = tcu::Float16(aligned[2]).asFloat(); in readHalf()
123 if (size >= 4) dst[3] = tcu::Float16(aligned[3]).asFloat(); in readHalf()

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