Searched refs:assigned_type (Results 1 – 1 of 1) sorted by relevance
3086 const glsl_type *assigned_type = in assign_attribute_or_color_locations() local3089 if (assigned_type->base_type != type->base_type) { in assign_attribute_or_color_locations()3097 ((1 << assigned_type->vector_elements) - 1) << in assign_attribute_or_color_locations()