Searched refs:att_layer_count (Results 1 – 1 of 1) sorted by relevance
1088 GLuint max_layer_count = 0, att_layer_count; in _mesa_test_framebuffer_completeness() local1318 att_layer_count = 6; in _mesa_test_framebuffer_completeness()1320 att_layer_count = att->Renderbuffer->Height; in _mesa_test_framebuffer_completeness()1322 att_layer_count = att->Renderbuffer->Depth; in _mesa_test_framebuffer_completeness()1342 att_layer_count = 0; in _mesa_test_framebuffer_completeness()1346 max_layer_count = att_layer_count; in _mesa_test_framebuffer_completeness()1359 } else if (att_layer_count > max_layer_count) { in _mesa_test_framebuffer_completeness()1360 max_layer_count = att_layer_count; in _mesa_test_framebuffer_completeness()