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Searched refs:attenuationConst (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/tests/gl_tests/gles1/
DLightsTest.cpp260 const GLfloat attenuationConst = rng.randomFloatNonnegative(); in TEST_P() local
299 glLightfv(GL_LIGHT0 + i, GL_CONSTANT_ATTENUATION, &attenuationConst); in TEST_P()
302 EXPECT_EQ(attenuationConst, actualFloatValue); in TEST_P()
/external/angle/src/libANGLE/
DGLES1State.h71 GLfloat attenuationConst = 1.0f; member
DGLES1Renderer.cpp349 uniformBuffers.attenuationConsts[i] = light.attenuationConst; in prepareForDraw()
Dqueryutils.cpp2346 lightParams.attenuationConst = *params; in SetLightParameters()
2391 *params = lightParams.attenuationConst; in GetLightParameters()