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/external/angle/src/libANGLE/renderer/gl/egl/android/
DDisplayAndroid.cpp100 std::vector<EGLint> attribVector = configAttribsWithFormat.toIntVector(); in initialize() local
103 if (mEGL->chooseConfig(attribVector.data(), &configWithFormat, 1, &numConfig) == EGL_TRUE) in initialize()