Searched refs:attribsMask (Results 1 – 3 of 3) sorted by relevance
493 GLbitfield64 attribsMask; in _swrast_update_active_attribs() local500 attribsMask = ctx->FragmentProgram._Current->info.inputs_read; in _swrast_update_active_attribs()501 attribsMask &= ~VARYING_BIT_POS; /* WPOS is always handled specially */ in _swrast_update_active_attribs()504 attribsMask = VARYING_BIT_COL0 | VARYING_BIT_COL1 | in _swrast_update_active_attribs()509 attribsMask = 0x0; in _swrast_update_active_attribs()512 attribsMask |= VARYING_BIT_COL0; in _swrast_update_active_attribs()518 attribsMask |= VARYING_BIT_COL1; in _swrast_update_active_attribs()522 attribsMask |= VARYING_BIT_FOGC; in _swrast_update_active_attribs()524 attribsMask |= (ctx->Texture._EnabledCoordUnits << VARYING_SLOT_TEX0); in _swrast_update_active_attribs()527 swrast->_ActiveAttribMask = attribsMask; in _swrast_update_active_attribs()[all …]
505 AttributesMask attribsMask; in getVertexArraysAttributeMask() local516 attribsMask.set(GLES1Renderer::VertexArrayIndex(attrib, *this), in getVertexArraysAttributeMask()522 attribsMask.set(GLES1Renderer::TexCoordArrayIndex(i), isTexCoordArrayEnabled(i)); in getVertexArraysAttributeMask()525 return attribsMask; in getVertexArraysAttributeMask()
1702 gl::AttributesMask attribsMask = executable->getActiveAttribLocationsMask(); in handleDirtyGraphicsVertexBuffers() local1703 for (size_t attribIndex : attribsMask) in handleDirtyGraphicsVertexBuffers()