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Searched refs:attributeLocationCount (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.h121 uint8_t attributeLocationCount = 0; member
Dglslang_wrapper_utils.cpp131 uint8_t attributeLocationCount) in AddLocationInfo() argument
146 info.attributeLocationCount = attributeLocationCount; in AddLocationInfo()
3644 ASSERT(info->attributeLocationCount > 0); in ValidateShaderInterfaceVariableIsAttribute()
3805 const bool isMatrixAttribute = info->attributeLocationCount > 1; in preprocessAliasingAttributes()
3807 for (uint32_t offset = 0; offset < info->attributeLocationCount; ++offset) in preprocessAliasingAttributes()
4119 for (uint32_t offset = 1; offset < info->attributeLocationCount; ++offset) in transformEntryPoint()
4139 if (info->attributeLocationCount == 1) in transformEntryPoint()
4203 for (uint32_t offset = 0; offset < info->attributeLocationCount; ++offset) in transformDecorate()
4425 const spirv::IdRef replacementTypeId(mMatrixTypes[info->attributeLocationCount]); in transformLoad()
4475 const uint32_t locationCount = info->attributeLocationCount; in declareExpandedMatrixVectors()
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/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp338 info.attributeLocationCount = stream->readInt<uint8_t>(); in load()
373 stream->writeInt(info.attributeLocationCount); in save()