Searched refs:attributeMask (Results 1 – 6 of 6) sorted by relevance
111 unsigned long attributeMask = CWColormap | CWBorderPixel; in initialize() local125 visualInfo->depth, InputOutput, visual, attributeMask, &attributes); in initialize()
556 gl::AttributesMask *attributeMask) const in recoverForcedStreamingAttributesForDrawArraysInstanced()558 if (attributeMask->none()) in recoverForcedStreamingAttributesForDrawArraysInstanced()569 for (auto idx : *attributeMask) in recoverForcedStreamingAttributesForDrawArraysInstanced()594 attributeMask->reset(); in recoverForcedStreamingAttributesForDrawArraysInstanced()
126 gl::AttributesMask *attributeMask) const;
321 unsigned long attributeMask = CWBorderPixel | CWColormap | CWEventMask; in initializeImpl() local330 attributeMask, &attributes); in initializeImpl()
529 if((mask & amt->attributeMask) != 0) in Unmarshal()
164 UINT32 attributeMask; // the values that must be zero. member