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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp41 attributesToUpdate |= mState.getBindingToAttributesMask(INDEX); \
45 attributesToUpdate.set(INDEX); \
53 attributesToUpdate |= mState.getBindingToAttributesMask(INDEX); \
83 gl::AttributesMask attributesToUpdate; in syncState() local
110 for (size_t attribIndex : attributesToUpdate) in syncState()