Searched refs:audio_client (Results 1 – 2 of 2) sorted by relevance
364 ComPtr<IAudioClient> audio_client; in Init() local367 audio_client = in Init()371 audio_client = in Init()375 audio_client = in Init()378 if (!audio_client) { in Init()388 static_cast<IAudioClient2*>(audio_client.Get())))) { in Init()399 audio_client.Get(), ¶ms, *sample_rate_) in Init()401 audio_client.Get(), ¶ms); in Init()443 audio_client.Get(), AUDCLNT_SHAREMODE_SHARED, &format_)) { in Init()461 IsLowLatencySupported(static_cast<IAudioClient3*>(audio_client.Get()), in Init()[all …]
416 ComPtr<IAudioClient> audio_client; in CreateClientInternal() local418 nullptr, &audio_client); in CreateClientInternal()423 return audio_client; in CreateClientInternal()430 ComPtr<IAudioClient2> audio_client; in CreateClient2Internal() local432 nullptr, &audio_client); in CreateClient2Internal()437 return audio_client; in CreateClient2Internal()444 ComPtr<IAudioClient3> audio_client; in CreateClient3Internal() local446 nullptr, &audio_client); in CreateClient3Internal()451 return audio_client; in CreateClient3Internal()