Searched refs:audio_clock (Results 1 – 3 of 3) sorted by relevance
139 ComPtr<IAudioClock> audio_clock = in InitPlayout() local141 if (!audio_clock.Get()) { in InitPlayout()147 audio_clock_ = audio_clock; in InitPlayout()
719 ComPtr<IAudioClock> audio_clock; in TEST_F() local730 audio_clock = core_audio_utility::CreateAudioClock(client.Get()); in TEST_F()731 EXPECT_FALSE(audio_clock.Get()); in TEST_F()736 audio_clock = core_audio_utility::CreateAudioClock(client.Get()); in TEST_F()737 EXPECT_TRUE(audio_clock.Get()); in TEST_F()742 EXPECT_TRUE(SUCCEEDED(audio_clock->GetFrequency(&frequency))); in TEST_F()
1389 ComPtr<IAudioClock> audio_clock; in CreateAudioClock() local1390 _com_error error = client->GetService(IID_PPV_ARGS(&audio_clock)); in CreateAudioClock()1396 return audio_clock; in CreateAudioClock()