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Searched refs:available_sgprs (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader_args.c218 …uint32_t available_sgprs = args->options->chip_class >= GFX9 && stage != MESA_SHADER_COMPUTE ? 32 … in allocate_user_sgprs() local
219 uint32_t remaining_sgprs = available_sgprs - user_sgpr_count; in allocate_user_sgprs()