Searched refs:bLuminosity (Results 1 – 1 of 1) sorted by relevance
1601 bool bLuminosity = in LoadSMask() local1608 format = bLuminosity ? FXDIB_Rgb32 : FXDIB_8bppMask; in LoadSMask()1610 format = bLuminosity ? FXDIB_Rgb : FXDIB_8bppMask; in LoadSMask()1617 if (bLuminosity) { in LoadSMask()1628 options.SetColorMode(bLuminosity ? CPDF_RenderOptions::kNormal in LoadSMask()1633 status.SetLoadMask(bLuminosity); in LoadSMask()1661 if (bLuminosity) { in LoadSMask()