Searched refs:bMask (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_masking.c | 80 const GLushort bMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 2) ? 0xffff : 0x0; in _swrast_mask_rgba_span() local 88 src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask); in _swrast_mask_rgba_span() 96 const GLuint bMask = GET_COLORMASK_BIT(ctx->Color.ColorMask, buf, 2) ? ~0x0 : 0x0; in _swrast_mask_rgba_span() local 104 src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask); in _swrast_mask_rgba_span()
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/external/mesa3d/src/amd/addrlib/src/gfx10/ |
D | gfx10addrlib.cpp | 1409 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation() local 1442 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1501 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1509 ADDR_ASSERT((bMask & pipeIntMask) == pipeIntMask); in ConvertSwizzlePatternToEquation() 1511 while (bMask != blockMask) in ConvertSwizzlePatternToEquation() 1515 if ((bMask & (1 << i)) == 0) in ConvertSwizzlePatternToEquation() 1546 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1613 UINT_32 bMask = (1 << elemLog2) - 1; in ConvertSwizzlePatternToEquation() local 1657 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() 1730 bMask |= 1 << i; in ConvertSwizzlePatternToEquation() [all …]
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/external/pdfium/xfa/fxfa/ |
D | fxfa.h | 149 bool bMask) = 0;
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/external/skia/src/gpu/geometry/ |
D | GrQuadUtils.cpp | 1017 M4f bMask = skvx::shuffle<2, 1, 2, 1>(mask); in moveTo() local 1027 if_then_else(bMask, in moveTo() 1030 if_then_else(bMask, in moveTo() 1035 if_then_else(bMask, in moveTo() 1039 b = if_then_else(bMask, in moveTo()
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