Searched refs:bUnicode (Results 1 – 1 of 1) sorted by relevance
234 bool bUnicode = in LoadGlyphMap() local255 bUnicode ? m_Encoding.UnicodeFromCharCode(charcode) : charcode); in LoadGlyphMap()260 bUnicode ? FT_Get_Char_Index(m_Font.GetFaceRec(), 0x20) : 0xffff; in LoadGlyphMap()301 bool bUnicode = in LoadGlyphMap() local316 bUnicode ? m_Encoding.UnicodeFromCharCode(charcode) : charcode); in LoadGlyphMap()