Searched refs:backAttachment (Results 1 – 1 of 1) sorted by relevance
2828 const FramebufferAttachment *backAttachment = framebuffer->getAttachment(this, GL_BACK); in getRenderBuffer() local2829 ASSERT(backAttachment != nullptr); in getRenderBuffer()2830 return backAttachment->getSurface()->getRenderBuffer(); in getRenderBuffer()