Searched refs:backBufferFormat (Results 1 – 11 of 11) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | SwapChainD3D.cpp | 17 GLenum backBufferFormat, in SwapChainD3D() argument 19 : mOffscreenRenderTargetFormat(backBufferFormat), in SwapChainD3D()
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D | SwapChainD3D.h | 45 GLenum backBufferFormat,
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D | RendererD3D.h | 181 GLenum backBufferFormat,
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | SwapChain9.h | 28 GLenum backBufferFormat,
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D | SwapChain9.cpp | 24 GLenum backBufferFormat, in SwapChain9() argument 27 : SwapChainD3D(shareHandle, d3dTexture, backBufferFormat, depthBufferFormat), in SwapChain9()
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D | Renderer9.h | 73 GLenum backBufferFormat,
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D | Renderer9.cpp | 721 GLenum backBufferFormat, in createSwapChain() argument 727 backBufferFormat, depthBufferFormat, orientation); in createSwapChain()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | SwapChain11.h | 28 GLenum backBufferFormat,
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D | SwapChain11.cpp | 58 GLenum backBufferFormat, in SwapChain11() argument 62 : SwapChainD3D(shareHandle, d3dTexture, backBufferFormat, depthBufferFormat), in SwapChain11()
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D | Renderer11.h | 101 GLenum backBufferFormat,
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D | Renderer11.cpp | 1667 GLenum backBufferFormat, in createSwapChain() argument 1673 backBufferFormat, depthBufferFormat, orientation, samples); in createSwapChain()
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