Searched refs:back_left (Results 1 – 3 of 3) sorted by relevance
186 xcb_dri2_dri2_buffer_t *buffers, *back_left; in vl_dri2_screen_texture_from_drawable() local212 back_left = &buffers[i]; in vl_dri2_screen_texture_from_drawable()228 } else if (back_left->name != scrn->buffer_names[scrn->current_buffer]) { in vl_dri2_screen_texture_from_drawable()230 scrn->buffer_names[scrn->current_buffer] = back_left->name; in vl_dri2_screen_texture_from_drawable()235 dri2_handle.handle = back_left->name; in vl_dri2_screen_texture_from_drawable()236 dri2_handle.stride = back_left->pitch; in vl_dri2_screen_texture_from_drawable()
99 int16_t back_left, in SetSevenOneData() argument112 frame_data[i + 6] = back_left; in SetSevenOneData()
1544 int back_left; in CompositeDIBitmap() local1550 &back_left, &back_top); in CompositeDIBitmap()1555 pBackdrop->CompositeMask(left - back_left, top - back_top, in CompositeDIBitmap()1560 pBackdrop->CompositeBitmap(left - back_left, top - back_top, in CompositeDIBitmap()1573 m_pDevice->SetDIBits(pBackdrop, back_left, back_top); in CompositeDIBitmap()