Searched refs:baseDepth (Results 1 – 4 of 4) sorted by relevance
/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/ |
D | ICUResourceBundle.java | 930 int baseDepth = base.getResDepth(); in findResourceWithFallback() local 931 if (depth != baseDepth) { in findResourceWithFallback() 932 String[] newKeys = new String[baseDepth + (keys.length - depth)]; in findResourceWithFallback() 933 System.arraycopy(keys, depth, newKeys, baseDepth, keys.length - depth); in findResourceWithFallback() 936 base.getResPathKeys(keys, baseDepth); in findResourceWithFallback() 964 int baseDepth = base.getResDepth(); in findStringWithFallback() local 965 int depth = baseDepth; in findStringWithFallback() 1000 base.getResPathKeys(keys, baseDepth); in findStringWithFallback() 1025 baseDepth = base.getResDepth(); in findStringWithFallback() 1026 if (depth != baseDepth) { in findStringWithFallback() [all …]
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/external/icu/android_icu4j/src/main/java/android/icu/impl/ |
D | ICUResourceBundle.java | 935 int baseDepth = base.getResDepth(); in findResourceWithFallback() local 936 if (depth != baseDepth) { in findResourceWithFallback() 937 String[] newKeys = new String[baseDepth + (keys.length - depth)]; in findResourceWithFallback() 938 System.arraycopy(keys, depth, newKeys, baseDepth, keys.length - depth); in findResourceWithFallback() 941 base.getResPathKeys(keys, baseDepth); in findResourceWithFallback() 969 int baseDepth = base.getResDepth(); in findStringWithFallback() local 970 int depth = baseDepth; in findStringWithFallback() 1005 base.getResPathKeys(keys, baseDepth); in findStringWithFallback() 1030 baseDepth = base.getResDepth(); in findStringWithFallback() 1031 if (depth != baseDepth) { in findStringWithFallback() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pDepthTests.cpp | 183 …vector<float> getFullScreenGrid (int resolution, deUint32 seed, float baseDepth, float depthNoise,… in getFullScreenGrid() argument 196 const float z_ = baseDepth + rng.getFloat(-depthNoise, +depthNoise); in getFullScreenGrid()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 3532 int baseDepth = getLayerCount(getBaseLevel()); in initMipmapImages() local 3541 std::max(baseHeight >> level, 1), baseDepth); in initMipmapImages()
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