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Searched refs:baseDepth (Results 1 – 4 of 4) sorted by relevance

/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/
DICUResourceBundle.java930 int baseDepth = base.getResDepth(); in findResourceWithFallback() local
931 if (depth != baseDepth) { in findResourceWithFallback()
932 String[] newKeys = new String[baseDepth + (keys.length - depth)]; in findResourceWithFallback()
933 System.arraycopy(keys, depth, newKeys, baseDepth, keys.length - depth); in findResourceWithFallback()
936 base.getResPathKeys(keys, baseDepth); in findResourceWithFallback()
964 int baseDepth = base.getResDepth(); in findStringWithFallback() local
965 int depth = baseDepth; in findStringWithFallback()
1000 base.getResPathKeys(keys, baseDepth); in findStringWithFallback()
1025 baseDepth = base.getResDepth(); in findStringWithFallback()
1026 if (depth != baseDepth) { in findStringWithFallback()
[all …]
/external/icu/android_icu4j/src/main/java/android/icu/impl/
DICUResourceBundle.java935 int baseDepth = base.getResDepth(); in findResourceWithFallback() local
936 if (depth != baseDepth) { in findResourceWithFallback()
937 String[] newKeys = new String[baseDepth + (keys.length - depth)]; in findResourceWithFallback()
938 System.arraycopy(keys, depth, newKeys, baseDepth, keys.length - depth); in findResourceWithFallback()
941 base.getResPathKeys(keys, baseDepth); in findResourceWithFallback()
969 int baseDepth = base.getResDepth(); in findStringWithFallback() local
970 int depth = baseDepth; in findStringWithFallback()
1005 base.getResPathKeys(keys, baseDepth); in findStringWithFallback()
1030 baseDepth = base.getResDepth(); in findStringWithFallback()
1031 if (depth != baseDepth) { in findStringWithFallback()
[all …]
/external/deqp/modules/gles3/performance/
Des3pDepthTests.cpp183 …vector<float> getFullScreenGrid (int resolution, deUint32 seed, float baseDepth, float depthNoise,… in getFullScreenGrid() argument
196 const float z_ = baseDepth + rng.getFloat(-depthNoise, +depthNoise); in getFullScreenGrid()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp3532 int baseDepth = getLayerCount(getBaseLevel()); in initMipmapImages() local
3541 std::max(baseHeight >> level, 1), baseDepth); in initMipmapImages()