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Searched refs:baseLevelAllocationSize (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp1834 size_t baseLevelAllocationSize = sourceDepthPitch * baseLevelExtents.depth; in generateMipmapsWithCPU() local
1841 size_t bufferOffset = layer * baseLevelAllocationSize; in generateMipmapsWithCPU()