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Searched refs:baseLocalCoord (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp85 GrGLSLVarying baseLocalCoord; in collectTransforms() local
86 auto getBaseLocalCoord = [&baseLocalCoord, &localCoordsVar, vb, varyingHandler]() { in collectTransforms()
88 if (baseLocalCoord.type() == kVoid_GrSLType) { in collectTransforms()
91 baseLocalCoord = GrGLSLVarying(localCoordsVar.getType()); in collectTransforms()
92 varyingHandler->addVarying(baseLocalCoordName.c_str(), &baseLocalCoord); in collectTransforms()
93 vb->codeAppendf("%s = %s;\n", baseLocalCoord.vsOut(), in collectTransforms()
96 return GrShaderVar(SkString(baseLocalCoord.fsIn()), baseLocalCoord.type(), in collectTransforms()