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Searched refs:baseLocation (Results 1 – 3 of 3) sorted by relevance

/external/mp4parser/isoparser/src/main/java/com/googlecode/mp4parser/boxes/ultraviolet/
DBaseLocationBox.java29 String baseLocation = ""; field in BaseLocationBox
36 public BaseLocationBox(String baseLocation, String purchaseLocation) { in BaseLocationBox() argument
38 this.baseLocation = baseLocation; in BaseLocationBox()
43 return baseLocation; in getBaseLocation()
46 public void setBaseLocation(String baseLocation) { in setBaseLocation() argument
47 this.baseLocation = baseLocation; in setBaseLocation()
66 baseLocation = IsoTypeReader.readString(content); in _parseDetails()
67 content.get(new byte[256 - Utf8.utf8StringLengthInBytes(baseLocation) - 1]); in _parseDetails()
76 byteBuffer.put(Utf8.convert(baseLocation)); in getContent()
77 …byteBuffer.put(new byte[256 - Utf8.utf8StringLengthInBytes(baseLocation)]); // string plus term ze… in getContent()
[all …]
/external/angle/src/libANGLE/
DProgram.cpp4017 unsigned int baseLocation, in FindUsedOutputLocation() argument
4022 if (baseLocation + elementCount > outputLocations.size()) in FindUsedOutputLocation()
4024 elementCount = baseLocation < outputLocations.size() in FindUsedOutputLocation()
4025 ? static_cast<unsigned int>(outputLocations.size() - baseLocation) in FindUsedOutputLocation()
4030 const unsigned int location = baseLocation + elementIndex; in FindUsedOutputLocation()
4045 unsigned int baseLocation, in AssignOutputLocations() argument
4051 if (baseLocation + elementCount > outputLocations.size()) in AssignOutputLocations()
4053 outputLocations.resize(baseLocation + elementCount); in AssignOutputLocations()
4061 outputVariable.location = baseLocation; in AssignOutputLocations()
4062 const unsigned int location = baseLocation + elementIndex; in AssignOutputLocations()
[all …]
/external/angle/src/tests/gl_tests/
DUniformTest.cpp716 GLint baseLocation = glGetUniformLocation(mProgram, "uniMat3x4"); in TEST_P() local
717 ASSERT_NE(-1, baseLocation); in TEST_P()
719 glUniformMatrix3x4fv(baseLocation, kArrayCount, GL_FALSE, &expected[0][0]); in TEST_P()
775 GLint baseLocation = glGetUniformLocation(mProgram, "uniMat3x2"); in TEST_P() local
776 ASSERT_NE(-1, baseLocation); in TEST_P()
778 glUniformMatrix3x2fv(baseLocation, 5, GL_TRUE, &transposedValues[0]); in TEST_P()