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Searched refs:baseRepetition (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/tests/gl_tests/
DDrawBaseVertexVariantsTest.cpp232 int baseRepetition = 0; in doDrawElementsBaseVertexVariants() local
242 int repetitionCount = std::min(3 - baseRepetition, kBoxCount - i); in doDrawElementsBaseVertexVariants()
252 static_cast<uintptr_t>(baseRepetition * 6 * sizeof(GLushort))), in doDrawElementsBaseVertexVariants()
253 1, (i - baseRepetition) * 4, 0); in doDrawElementsBaseVertexVariants()
259 static_cast<uintptr_t>(baseRepetition * 6 * sizeof(GLushort))), in doDrawElementsBaseVertexVariants()
260 (i - baseRepetition) * 4); in doDrawElementsBaseVertexVariants()
266 static_cast<uintptr_t>(baseRepetition * 6 * sizeof(GLushort))), in doDrawElementsBaseVertexVariants()
267 1, (i - baseRepetition) * 4); in doDrawElementsBaseVertexVariants()
271 GL_TRIANGLES, baseRepetition * 4, in doDrawElementsBaseVertexVariants()
272 (baseRepetition + repetitionCount) * 4 - 1, repetitionCount * 6, in doDrawElementsBaseVertexVariants()
[all …]
/external/skqp/tests/
DGrMeshTest.cpp171 int baseRepetition = 0; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local
177 int repetitionCount = SkTMin(3 - baseRepetition, kBoxCount - i); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
180 mesh.setIndexed(ibuff, repetitionCount * 6, baseRepetition * 6, baseRepetition * 4, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
181 (baseRepetition + repetitionCount) * 4 - 1, GrPrimitiveRestart::kNo); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
182 mesh.setVertexData(vbuff, (i - baseRepetition) * 4); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
185 baseRepetition = (baseRepetition + 1) % 3; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/skqp/src/gpu/
DGrMesh.h238 int baseRepetition = 0; in sendToGpu() local
241 fIndexData.fPatternRepeatCount - baseRepetition); in sendToGpu()
249 fBaseVertex + fPatternData.fVertexCount * baseRepetition, GrPrimitiveRestart::kNo); in sendToGpu()
250 baseRepetition += repeatCount; in sendToGpu()
251 } while (baseRepetition < fIndexData.fPatternRepeatCount); in sendToGpu()
/external/skia/tests/
DGrMeshTest.cpp197 int baseRepetition = 0; local
203 int repetitionCount = std::min(3 - baseRepetition, kBoxCount - i);
207 pass->drawIndexed(repetitionCount * 6, baseRepetition * 6, baseRepetition * 4,
208 (baseRepetition + repetitionCount) * 4 - 1,
209 (i - baseRepetition) * 4);
211 baseRepetition = (baseRepetition + 1) % 3;
/external/skia/src/gpu/
DGrOpsRenderPass.cpp325 int baseRepetition = 0; in drawIndexPattern() local
326 while (baseRepetition < patternRepeatCount) { in drawIndexPattern()
327 int repeatCount = std::min(patternRepeatCount - baseRepetition, in drawIndexPattern()
334 patternVertexCount * baseRepetition + baseVertex); in drawIndexPattern()
335 baseRepetition += repeatCount; in drawIndexPattern()