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/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp66 TIntermSymbol *baseVertexRef = new TIntermSymbol(BuiltInVariable::gl_BaseVertex()); in visitSymbol() local
68 TIntermBinary *addBaseVertex = new TIntermBinary(EOpAdd, node, baseVertexRef); in visitSymbol()