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/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp195 const TIntermSymbol *baseVertexSymbol = new TIntermSymbol(baseVertex); in EmulateGLBaseVertexBaseInstance() local
215 if (!ReplaceVariableWithTyped(compiler, root, builtInVariableBaseVertex, baseVertexSymbol)) in EmulateGLBaseVertexBaseInstance()