Searched refs:base_variable_string (Results 1 – 1 of 1) sorted by relevance
1288 std::string base_variable_string = base_var_type; in test_shader_compilation() local1296 shader_source += shader_start + " " + base_variable_string + " a"; in test_shader_compilation()1315 base_variable_string += "[2]"; in test_shader_compilation()1671 std::string base_variable_string; in test_shader_compilation() local1683 base_variable_string += "float "; in test_shader_compilation()1684 base_variable_string += full_variable_names[max_dimension_index]; in test_shader_compilation()1685 base_variable_string += ";\n"; in test_shader_compilation()1688 base_variable_string += example_struct1; in test_shader_compilation()1689 base_variable_string += this->extend_string("float a", "[2]", 1); in test_shader_compilation()1690 base_variable_string += ", "; in test_shader_compilation()[all …]