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Searched refs:best_benefit (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/panfrost/util/
Dlcra.c227 float best_benefit = -1.0; in lcra_get_best_spill_node() local
240 if (benefit > best_benefit) { in lcra_get_best_spill_node()
241 best_benefit = benefit; in lcra_get_best_spill_node()
/external/mesa3d/src/intel/compiler/
Dbrw_fs_bank_conflicts.cpp855 int best_benefit = 0; in optimize_reg_permutation() local
867 if (benefit > best_benefit) { in optimize_reg_permutation()
869 best_benefit = benefit; in optimize_reg_permutation()
/external/mesa3d/docs/relnotes/
D9.1.5.rst102 - register_allocate: Fix the type of best_benefit.
/external/mesa3d/src/util/
Dregister_allocate.c993 float best_benefit = 0.0; in ra_get_best_spill_node() local
1013 if (benefit / cost > best_benefit) { in ra_get_best_spill_node()
1014 best_benefit = benefit / cost; in ra_get_best_spill_node()