Searched refs:bez_stack (Results 1 – 3 of 3) sorted by relevance
1345 FT_Vector bez_stack[34]; in FT_Stroker_ConicTo() local1347 FT_Vector* limit = bez_stack + 30; in FT_Stroker_ConicTo()1368 arc = bez_stack; in FT_Stroker_ConicTo()1373 while ( arc >= bez_stack ) in FT_Stroker_ConicTo()1547 FT_Vector bez_stack[37]; in FT_Stroker_CubicTo() local1549 FT_Vector* limit = bez_stack + 32; in FT_Stroker_CubicTo()1572 arc = bez_stack; in FT_Stroker_CubicTo()1578 while ( arc >= bez_stack ) in FT_Stroker_CubicTo()
1007 FT_Vector bez_stack[16 * 2 + 1]; /* enough to accommodate bisections */ in gray_render_conic() local1008 FT_Vector* arc = bez_stack; in gray_render_conic()1104 FT_Vector bez_stack[16 * 3 + 1]; /* enough to accommodate bisections */ in gray_render_cubic() local1105 FT_Vector* arc = bez_stack; in gray_render_cubic()1145 if ( arc == bez_stack ) in gray_render_cubic()
466 * src/smooth/ftgrays.c (gray_TWorker): Remove common `bez_stack'.467 (gray_render_conic): Create and use conic `bez_stack'. Move back the470 (gray_render_cubic): Create and use cubic `bez_stack'. Move back the