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Searched refs:bindAttribLocation (Results 1 – 25 of 48) sorted by relevance

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/external/deqp/framework/opengl/
DgluShaderProgram.cpp275 void Program::bindAttribLocation (deUint32 location, const char* name) in bindAttribLocation() function in glu::Program
277 m_gl.bindAttribLocation(m_program, location, name); in bindAttribLocation()
422 m_program.bindAttribLocation(binding->location, binding->name.c_str()); in init()
DgluES3PlusWrapperFuncs.inl11 dst->bindAttribLocation = src.bindAttribLocation;
DgluShaderProgram.hpp129 void bindAttribLocation (deUint32 location, const char* name);
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl8 gl->bindAttribLocation = &glBindAttribLocation;
DglwInitES30Direct.inl10 gl->bindAttribLocation = &glBindAttribLocation;
DglwInitES20.inl8 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
DglwInitES31Direct.inl11 gl->bindAttribLocation = &glBindAttribLocation;
DglwInitES32Direct.inl11 gl->bindAttribLocation = &glBindAttribLocation;
DglwInitES30.inl10 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
DglwInitGL31.inl11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
DglwInitGL30.inl11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
DglwFunctions.inl13 glBindAttribLocationFunc bindAttribLocation; variable
DglwInitES31.inl11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
DglwInitGL32.inl11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
DglwInitGL33.inl11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
DglwInitES32.inl11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js71 gl.bindAttribLocation (program, i, attribs[i]);
/external/angle/src/libANGLE/
DContext_gles_2_0_autogen.h16 void bindAttribLocation(ShaderProgramID programPacked, GLuint index, const GLchar *name); \
/external/skqp/src/gpu/gl/
DGrGLTestInterface.cpp22 fFunctions.fBindAttribLocation = bind_to_member(this, &GrGLTestInterface::bindAttribLocation); in GrGLTestInterface()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp805 ASSIGN("glBindAttribLocationARB", bindAttribLocation); in initProcsDesktopGL()
1325 ASSIGN("glBindAttribLocation", bindAttribLocation); in initProcsDesktopGL()
2280 ASSIGN("glBindAttribLocation", bindAttribLocation); in initProcsGLES()
3593 bindAttribLocation = &glBindAttribLocationNULL; in initProcsDesktopGLNULL()
4112 bindAttribLocation = &glBindAttribLocationNULL; in initProcsDesktopGLNULL()
5066 bindAttribLocation = &glBindAttribLocationNULL; in initProcsGLESNULL()
DProgramGL.cpp293 mFunctions->bindAttribLocation(mProgramID, attribute.location, in link()
DDispatchTableGL_autogen.h155 PFNGLBINDATTRIBLOCATIONPROC bindAttribLocation = nullptr; variable
/external/deqp/modules/gles3/performance/
Des3pRedundantStateChangeTests.cpp1081 gl.bindAttribLocation(m_programs[0]->getProgram(), 0, "a_coord"); in init()
1474 gl.bindAttribLocation(m_programs[0]->getProgram(), 0, "a_coord"); in init()
Des3pStateChangeTests.cpp1205 gl.bindAttribLocation(m_programs[0]->getProgram(), 0, "a_coord"); in init()
1664 gl.bindAttribLocation(m_programs[0]->getProgram(), 0, "a_coord"); in init()
/external/angle/src/libANGLE/renderer/gl/egl/gbm/
DDisplayGbm.cpp678 gl->bindAttribLocation(mProgram, 0, "vertex"); in drawWithTexture()

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