/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 275 void Program::bindAttribLocation (deUint32 location, const char* name) in bindAttribLocation() function in glu::Program 277 m_gl.bindAttribLocation(m_program, location, name); in bindAttribLocation() 422 m_program.bindAttribLocation(binding->location, binding->name.c_str()); in init()
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D | gluES3PlusWrapperFuncs.inl | 11 dst->bindAttribLocation = src.bindAttribLocation;
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D | gluShaderProgram.hpp | 129 void bindAttribLocation (deUint32 location, const char* name);
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 8 gl->bindAttribLocation = &glBindAttribLocation;
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D | glwInitES30Direct.inl | 10 gl->bindAttribLocation = &glBindAttribLocation;
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D | glwInitES20.inl | 8 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
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D | glwInitES31Direct.inl | 11 gl->bindAttribLocation = &glBindAttribLocation;
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D | glwInitES32Direct.inl | 11 gl->bindAttribLocation = &glBindAttribLocation;
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D | glwInitES30.inl | 10 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
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D | glwInitGL31.inl | 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
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D | glwInitGL30.inl | 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
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D | glwFunctions.inl | 13 glBindAttribLocationFunc bindAttribLocation; variable
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D | glwInitES31.inl | 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
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D | glwInitGL32.inl | 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
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D | glwInitGL33.inl | 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
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D | glwInitES32.inl | 11 gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation");
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 71 gl.bindAttribLocation (program, i, attribs[i]);
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/external/angle/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 16 void bindAttribLocation(ShaderProgramID programPacked, GLuint index, const GLchar *name); \
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 22 fFunctions.fBindAttribLocation = bind_to_member(this, &GrGLTestInterface::bindAttribLocation); in GrGLTestInterface()
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 805 ASSIGN("glBindAttribLocationARB", bindAttribLocation); in initProcsDesktopGL() 1325 ASSIGN("glBindAttribLocation", bindAttribLocation); in initProcsDesktopGL() 2280 ASSIGN("glBindAttribLocation", bindAttribLocation); in initProcsGLES() 3593 bindAttribLocation = &glBindAttribLocationNULL; in initProcsDesktopGLNULL() 4112 bindAttribLocation = &glBindAttribLocationNULL; in initProcsDesktopGLNULL() 5066 bindAttribLocation = &glBindAttribLocationNULL; in initProcsGLESNULL()
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D | ProgramGL.cpp | 293 mFunctions->bindAttribLocation(mProgramID, attribute.location, in link()
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D | DispatchTableGL_autogen.h | 155 PFNGLBINDATTRIBLOCATIONPROC bindAttribLocation = nullptr; variable
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/external/deqp/modules/gles3/performance/ |
D | es3pRedundantStateChangeTests.cpp | 1081 gl.bindAttribLocation(m_programs[0]->getProgram(), 0, "a_coord"); in init() 1474 gl.bindAttribLocation(m_programs[0]->getProgram(), 0, "a_coord"); in init()
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D | es3pStateChangeTests.cpp | 1205 gl.bindAttribLocation(m_programs[0]->getProgram(), 0, "a_coord"); in init() 1664 gl.bindAttribLocation(m_programs[0]->getProgram(), 0, "a_coord"); in init()
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/external/angle/src/libANGLE/renderer/gl/egl/gbm/ |
D | DisplayGbm.cpp | 678 gl->bindAttribLocation(mProgram, 0, "vertex"); in drawWithTexture()
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