Searched refs:bindDrawBuf (Results 1 – 1 of 1) sorted by relevance
3036 GLboolean bindReadBuf, bindDrawBuf; in bind_framebuffer() local3041 bindDrawBuf = GL_TRUE; in bind_framebuffer()3045 bindDrawBuf = GL_FALSE; in bind_framebuffer()3049 bindDrawBuf = GL_TRUE; in bind_framebuffer()3093 bindDrawBuf ? newDrawFb : ctx->DrawBuffer, in bind_framebuffer()3104 const bool bindDrawBuf = oldDrawFb != newDrawFb; in _mesa_bind_framebuffers() local3131 if (bindDrawBuf) { in _mesa_bind_framebuffers()3146 if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { in _mesa_bind_framebuffers()3151 bindDrawBuf ? GL_FRAMEBUFFER : GL_READ_FRAMEBUFFER, in _mesa_bind_framebuffers()